Archive for June, 2008

Making of GTII - Chapter 6 Released

Sunday, June 29th, 2008

So we’ve past the release of Gladiator Trials, gone over the failure of GT:Online, and are now into the next failure… The planned expansion and re-write of Gladiator Trials. Who would have thought that one game had so many bad starts? While there isn’t any new screenshots to go alongside this new chapter I did decide to release the design document for the planned expansion to Gladiator Trials, subtitled “Dark Times”.

It’s barely a design document mind you, missing a few hundred pages to really be used to design a complete game. But it gives you an idea of what I had in mind and how the game would have played. There’s alot of elements that made it into GTII, and alot more that didn’t. It’s only 15 pages, so go ahead and read it :-)

For those that miss the link, here it is. It’s getting close to the end of the series, which means it’s getting closer to the announcement of the next game. I’ll let you know that it wasn’t easy deciding on the follow-up to Gladiator Trials II, and I have gone through several games before finally settling on one. But let’s leave all that to the last chapter ;-) Enjoy.

Next chapter of the making of GTII

Sunday, June 8th, 2008

A little overdue, but the next chapter in the making of Gladiator Trials II has been released. Check it out here. It goes into details of the planned multiplayer portion of Gladiator Trials.

The making of GTII is now at the half-way mark, I will try to release the rest of the chapters, on a weekly basis. Which should bring the complete history of the game online by early July. The last chapter will officially announce the next game by Tagged Software, which is long overdue :)