Archive for October, 2008

It’s been a long time

Saturday, October 25th, 2008

Yes, it’s been a long time since my last entry. There’s been a few bumps in the road and a wrong turn or two but the path now looks somewhat clear. A new game, a new engine, a new direction.

I’ll reveal more details as time goes on.

I’m keeping Gladiator Trails II at the $14.95 price point, I figure with all the economy gloom and doom it’s the least I can do. People still need entertainment and so I hope to ensure money isn’t a big factor in preventing that. I’ve been considering a release of the game’s source code, this doesn’t mean the game itself will become free though. People would be free to modify and distribute new builds if they desired, and it may be a good starting point for those new to programming in revolution. More news to come in the following weeks.